Shane K Ryan
Shane K Ryan
GraphicX Horror
Benalla, Australia

Summary

Shane has a life time of experience working in the art field, specializing in the horror genre. Having worked across all manner of fields from Cover Art & Design, Creature Design & Promotional Art Shane decided to turn his childhood dream into a reality and started his journey to become a game Character Artist several years ago.

Since then he has worked on a characters for indie developers as a free lance artist to working as part of a company team as a character working directly with riggers, animators and the developers. He is now thirsty for an actively looking to join a larger studio as part of team and contribute to bringing more worlds to life.

Skills

Digital Sculpting3D ModelingUV MappingRetopologyPBR TexturingCreature DesignDrawing

Software proficiency

ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Keyshot
Keyshot
Photoshop
Photoshop
3DCoat
3DCoat
Blender
Blender
Character Creator
Character Creator
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Marvelous Designer
Marvelous Designer

Experience

  • Creature Artist at Unfocused Entertainment
    Canada
    October 2019 - March 2021

    Creature Artist: 3d Modelling using high to low poly workflow. Texturing using Pbr workflow and testing alternative material set ups for performance in Unreal.